Introduction to OpenBlox

You’ve happened across OpenBlox while browsing the Internet, or you’ve heard about it from a friend. Your link-hopping has led you to this document.

“Just what is OpenBlox?”, you ask yourself.

In a nutshell, OpenBlox is:

  • A way for you to easily make your very own game, without having to know a lot about programming, or even 3D modeling
  • A way to share (and soon play) your game with your friends
  • A way to accomplish the above things, without its users having to pay a single cent

How can the above be accomplished?

  • Games are primarily made with Lego-like bricks, that you drag-and-drop around to make your world
  • Interactivity (say, a bazooka firing when you press a key) is implemented with Lua [1] - a simple programming language
  • OpenBlox is Free (as in freedom, and as in price) software [2], so naturally it doesn’t cost anything

Places you may want to go from here

Footnotes

[1]http://lua.org
[2]See http://en.wikipedia.org/wiki/Free_Software and/or http://www.fsf.org/about/what-is-free-software

Previous topic

Welcome to OpenBlox’s documentation!

Next topic

Getting started with OpenBlox

This Page